'Destiny 2' Update: New Weapon Slots will Benefit PvP; Bungie Promises Better Servers than the First Game!

By Miguel Paolo Togonon, | May 30, 2017

The worldwide premiere of "Destiny 2" gameplay footage is set on May 18 livestream. (YouTube)

The worldwide premiere of "Destiny 2" gameplay footage is set on May 18 livestream. (YouTube)

The latest "Destiny 2" details will feature new weapon slots for PvP and better servers coming to the sequel soon.

It seems that Bungie shared several new details in "Destiny 2's" development as the sequel will be handling its weapon slot differently from the first "Destiny" game; even remedy its problems on PvP.

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In the first game, players have their Primary, Special, and Heavy weapon slots. But in "Destiny 2," those slots have been changed to Kinetic, Energy, and Power weapons. The biggest change that experienced players will notice immediately is that sniper rifles, shotguns, and fusion rifles have been completely removed from that middle slot and are put into the Power weapons slot where they join rocket launchers, grenade launchers, and heavy machine guns.

Sidearms remain behind in the Kinetic and Energy slots and are joined by the new submachine gun class. It will be a good change in "Destiny 2's" PvP. The first game had special weapons as a source of balance in it, but caused problems in it such as being nerfed and having serious restrictions on Special weapon ammos in the Crucible.

Bungie looks to avoid that problem in "Destiny 2" and giving players two Primary weapons, which opens up a whole new possibility of loadouts and weapon pairings, like equipping a scout rifle for long range engagements and having a hand cannon or submachine gun for when fights come too close.

However, the change to the Power slot creates a lot of competition for use between weapon types in "Destiny 2," Gamerant reported.

In othe news, Bungie looks to improve the game servers of "Destiny 2" from the previous game as game engineer Matt Segur announced that an improved system for the sequel is in the works.

Segur assured gaming fans that they are doing a lot of testing right now with players all around the world, and working hard to make sure that your experience is going to be smooth on its launch day. Every activity in "Destiny 2" is hosted by one of their servers. This means that they will never again suffer a host migration during Raid attempts or Trials match.

This in turn, differs from the first "Destiny" game, where these hosting duties were performed by player consoles and only script and mission logic ran in the data center.

Segur added that the system is like a hybrid of P2P and is more dedicated than the first game. Bungie will also come up with a plan to single out cheaters with more precision than in the past. All of this will be put to the test this summer with the "Destiny 2" beta, Destructiod reported.

"Destiny 2" is set to launch on Sept. 8, 2017, for the PS4 and Xbox One, while the PC version will be release at a later date.

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