'NieR: Automata' Soundtrack Available This Week; Yoko Taro Explains Sequel's Ending!

By Miguel Paolo Togonon, | March 31, 2017

"NieR: Automata" is an action role-playing video game developed by PlatinumGames and published by Square Enix for PlayStation 4 and PC.

"NieR: Automata" is an action role-playing video game developed by PlatinumGames and published by Square Enix for PlayStation 4 and PC.

The latest updates for "NieR: Automata" will feature the possible explanation for its ending and official soundtrack available this week.

Game director Yoko Taro revealed several details regarding the end of "NieR: Automata's" storyline as he explains that precise reason he implemented it in the first place.

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Speaking with Siliconera, Taro came to accept that experiencing video games has changed a lot in recent years, with some experiencing them through streaming and YouTube videos, but he still wanted something that could be experienced only by those who invested a lot of time into "NieR: Automata."

Taro added that when he is developing the first "NieR" game, many gamers started posting their gameplays on YouTube, which gain a lot of popularity at the time. However, it became a slight issue within Japan due to people experiencing video games through video streaming.

The game director went on to explain why "NieR: Automata's" happy ending as it revealed that Taro did not really plan for it to happen, but eventually, he found out that the characters’ journey through the game led to its creation.

Taroo believed that Ending (E) in "NieR: Automata" is essentially the happy one and admitted that it was a first for time to make one, challenging him to be better.

In other news, "NieR: Automata's" official soundtrack is now available this week on iTunes for $15.99.

The "NieR: Automata" soundtrack will have 46 songs from different Japanese composers Keiichi Okabe, Kuniyuki Takahashi and Keigo Hoashi, Twinfinite reported.

Previous reports revealed that "NieR Automata" will not be getting any DLC soon due to a lack of budget and manpower.

Taro also clarified some issues regarding the censorship's within "NieR: Automata's" storyline as he explained that one change change came from a name to avoid a copyright infringement, while the second case will address idioms and sayings that do not translate well from Japanese to English or other languages.

"NieR: Automata" is now available on the PS4 and PC platform.

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