'NieR: Automata' News: Sony Reveals Backstory Before the Events of the Sequel; Yoko Taro Talks About Censorship, Lack of Budget in the Game!

By Miguel Paolo Togonon, | March 14, 2017

"NieR: Automata" is an action role-playing video game developed by PlatinumGames and published by Square Enix for PlayStation 4 and PC.

"NieR: Automata" is an action role-playing video game developed by PlatinumGames and published by Square Enix for PlayStation 4 and PC.

The latest details for "NieR: Automata" will feature the game's possible backstory and lead writer Yoko Taro discuss the sequel's censorship and lack of budget.

Sony published an article on the PlayStation Blog website revealing the possible backstory on the events before "NieR: Automata's" story. According to the article, "NieR" came from one of the alternate endings of PlayStation 2 game "Drakengard," where in the Queen Beast was teleported to modern-day Tokyo and ends up unleashing a killer virus on mankind called “White Chlorination Syndrome.”

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Most that contracted it were gradually turned into salt, whereas some have turned violent to the point of being insane.

By the year 2009, the place became a war zone that saw uninfected humans and Legions fight each other. The Japanese government is unable to contain the outbreak, the epidemic became a pandemic, and since the world’s scientists could not find cure, an ambitious workaround was conceived.

As a result, Androids were built to produce new human bodies for the infected. Thousands of years later, the events of the first "NieR" game occurred, and the world is now populated by engineered dopplegangers, which brought new conflict into the story.

"NieR: Automata's" story is the result of the first game's "ending (D)" as earth has been invaded by new machine-like life forms, and the remaining remnants of humanity have gathered together to fight the invaders.

This is where "NieR: Automata's" main characters 2B and 9S steps into the game's main plot as they try to save humanity from this new threat.

In other news, "NieR: Automata's" lead writer Yoko Taro clarified some issues regarding the censorship of the game's story during its western release.

One of these cases includes a a change to a name to avoid a copyright infringement, while the second case will address idioms and sayings that do not translate well from Japanese to English or other languages, PvP Live reported.

Aside from the censorship, Taro stated that "NieR: Automata" will not likely produce any DLCs for the sequel due to lack of budget and man-power to do so, even though game director Yosuke Saitp express his desire to make them.

Taro added the possibility of having the "Drakengard" series collection and he encouraged fans to reach out to Square Enix to make it happen.

"NieR: Automata" is currently available on the PS4, while the PC version will launch on March 17.

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