PAX East 2017: Bioware Explains Why There Was No 'Mass Effect 4'

By M. Abad, | March 12, 2017

MASS EFFECT™: ANDROMEDA – Official Launch Trailer

MASS EFFECT™: ANDROMEDA – Official Launch Trailer

Bioware has created a successful game out of the Mass Effect Trilogy, but like any other successful story, one must come to an end. At the recent PAX East 2017, creative director of "Mass Effect: Andromeda" Mac Walters offered and explanation about the highly expected "Mass Effect 4" that never came. He said the they wanted the original trilogy to end and to find a totally different story to create.

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According to the Attack of the Fanboy, the story creation of the "Mass Effect 4" could be a struggle for Bioware after the last installment put the players on the limelight; allowing them to shape the future of the space exploration game. It's a risk that Bioware made having decided not to create the fourth installment of the Mass Effect game.

"MAss Effect: Andromeda" is a different game. But while it plays a touching tribute to "Mass Effect 3," the storyline veers players from it and transfer them to explore a whole new story in the Andromeda. Meanwhile, the "Mass Effect Trilogy" recently joined the Xbox one backwards compatibility feature alongside the "Bioshock Trilogy."

The "Mass Effect: Andromeda" launch trailer has been released and fans can now get a glimpse of their next space experience. The trailer basically features the Golden Worlds, which is very familiar because of its all male characters. But aside from that, the trailer only featured how the cutscenes in the game were meticulously done and the space explosions featured were a taste of what's there to come.

"Mass Effect: Andromeda" hits the consoles in North America beginning March 21 and the other regions on March 23. However, if you're an EA and Origin Access member, you have the chance to experience the game ahead of the rest beginning March 16, 2017.

The game is also available on the PS4, Xbox One and PC platforms.

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