'No Man's Sky' Update: Sean Murray to Possibly Tease About Next Expansion at GDC; Indie Space Title Bags Innovation Award

By Matthew King, | March 02, 2017

Sean Murray will deliver a talk called "Building Worlds Using Math(s)" on March 2 at 5.30 p.m. PST, which is March 3 in UK at 1.30 a.m. (YouTube)

Sean Murray will deliver a talk called "Building Worlds Using Math(s)" on March 2 at 5.30 p.m. PST, which is March 3 in UK at 1.30 a.m. (YouTube)

Indie space title "No Man's Sky" has bagged GDC's Innovation Award and Sean Murray is slated to seat as a panel at the event, where an official news of the next expansion is likely to happen. 

Murray will deliver talks at Games Developer Conference (GDC) 2017 and fans are expecting that the "No Man's Sky" game director will reveal the game's next DLC at the event. Also, the indie space title bagged the Innovation Awards but the team was not around to receive it.

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Murray will be joined by audio director Paul Weir and lead programmer Innes McKendrick. They will all host conferences at GDC, with McKendrick to start with a talk about world generation on Thursday at 5.30p.m. UK time.

Sean Murray will deliver a talk called "Building Worlds Using Math(s)" on March 2 at 5.30 p.m. PST, which is March 3 in the UK at 1.30 a.m., according to Daily Express. Murray will talk about technologies and challenges in producing a realistic and alien landscapes in the absence of an artistic input but by using mathematics.

The talk will also focus on creating and testing an infinite environment with a small team that will give emphasis, particularly on programmer-generated worlds and art. By the end of the lecture, those who have attended are expected to have enough knowledge necessary to create, populate, and render a unique-looking planet.

Also, they will get a deeper understanding of the perils to avoid in programming, and be inspired as well by the future possibilities of these techniques. McKendrick's talk will focus on the technical aspect of creating procedurally generated worlds. The lecture will touch the "technical architecture of No Man's Sky," particularly on the techniques that are used to generate planets.

Meanwhile, developer Hello Games wins Innovation Awards for "No Man's Sky at GDC 2017, but no one was around to accept it during the ceremonies. The absence of Hello Games at the ceremonies appears to show that they are not expecting to get the award. The developer's team members who took the trip to San Francisco for GDC were having their dinner at that time and confirmed that they did not expect to win.

"No Man's Sky" is available for PS4 and PC. The last major update arrived in November last year, and fans are hoping for official news on the next expansion coming to the game later this year. Stay tuned.

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