Doom Game: Director Looking to Take Advantage of Untapped Potential and Create a Sequel

By Kevin Jalain / 1488116621
(Photo : (K. Putt/CC BY-NC 2.0)) The Doom Two directors at id software, Marty Stratton and Hugo Martin, have spoken at DICE 2017 about the possibility for more Doom.

Two directors of the popular game "Doom" at id Software, Marty Stratton and Hugo Martin, have spoken about the possibility of a new "Doom" game at DICE 2017. 

"Doom" is a series of first-person shooter video games developed by id Software. The series focuses on the exploits of an unnamed space marine operating under the auspices of Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to survive. "Doom" is considered to be one of the pioneering first-person shooter games, introducing to IBM-compatible computers features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the "Doom" WAD format.

"Doom" has been quite a long and winding one, as it originally began as the id Software-helmed "Doom 4," the intended latest follow-up in the popular action game series. After releasing to the masses and being well-received by critics and consumers alike, the minds behind "Doom" might be looking to take advantage of its yet-untapped potential and create a sequel.

During an interview with IGN at the 2017 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit, id Software's creative director Hugo Martin and "Doom's" executive producer/game director Marty Stratton talked about game development, most notably their interest in creating potential sequels for the 2016 title.

When asked whether id Software would continue down the newly-refreshed D"oom" path or perhaps take on brand-new titles, Stratton commented on the freedom the company imbued into the refresh of the franchise. "We left ourselves a really, really amazing canvas and a lot of colors to paint with going forward," Stratton said.