'Final Fantasy 7 Remake' Latest Gameplay Details: Tetsuya Nomura Dishes New Mechanics, Gameplay Features and More

By Matthew King, | March 29, 2017

"Final Fantasy 7 Remake" receives latest development update from Cloud Strife's voice actor. (YouTube)

"Final Fantasy 7 Remake" receives latest development update from Cloud Strife's voice actor. (YouTube)

Acclaimed Japanese game developer Square Enix has yet to reveal the release date for  "Final Fantasy 7 Remake". Despite the absence on the specifics of the game's launch, game director Tetsuya Nomura has recently offered a slew of gameplay details that fans can look forward to in the game.   

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Perhaps, this will keep the hype going among fans and give them a little something to get them excited about the game. It has been noted that the remake will introduce a lot of new mechanics and features that weren't seen in the game back in the '90s.

In his latest interview with Famitsu, Nomura confirmed that "Final Fantasy 7 Remake" will introduce a dynamically destructible environments among others. He stated that there will be map and object destruction, including some part-based destruction aspects such as breaking the legs of the Guard Scorpion.  

Nomura went on to share how the development team has worked on the game's tactics for "Final Fantasy 7 Remake". Gamers are given a more dynamic way to combat enemies.

They can switch from one character to another so as to beat specific enemies in some situations. As an example, players can switch to Barret whenever Cloud's sword can't get near an enemy and for Nomura, that's something that has become strategic, too.  

On the contrary, he also talked about how enemies will be able to respond to the decision of the players. Say, big bad first end-level boss Guard Scorpion will alter modes amidst a battle and show behavior that was not present in the original title.

Developed by Square Enix Studio, "Final Fantasy 7 Remake" is an action role-playing game coming as an exclusive title for Sony's PlayStation 4 hardware. It offers a total of 90-hour experience, where each chapter of the three-part trilogy will be released separately. 

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